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Crywolf - is a fortress located southeast of the Valley of Loren. Here the battles of the alliance of people and elves with the large army of Kundun take place. The fortress is ideally located in a hilly area for its defense, therefore it is a key strategic area. Kundun ordered his army under the command of Balgass to capture the fortress so that he could break into the server. Any character who has reached level 10 can take part (Dark Lord and Magic Gladiator can take part in the defense, reaching level 7). You can get to the Crywolf map:
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Information about the battle for Crywolf
- Balgass and his army start an attack on the fortress every day at 20:00;
- All players will be notified of the start of the battle by a message in the GM-chat (a blinking message in gold in the center of the screen);
- The duration of the battle is 30 minutes;
- At the beginning of the battle, the peace zone in the fortress becomes a combat zone;
- Characters will be prohibited from using the Personal Store and NPCs during the battle. Also, characters will not be able to attack each other;
- If during the battle the hero dies, he will be revived in the peaceful zone of the Crywolf map;
- The goal of the battle is to protect the Sacred Wolf statue from destruction and kill Balgass
Sacred Wolf Statue
This statue is the creation of the ancient elves and is huge in size, and also has incredible power that allows you to hold back Kundun's army. She is also the target of Balgass and his army - destroying the statue will allow him to take possession of the Crywolf fortress. Therefore, the players must protect her with all their might and prevent Balgass from reaching his goal. |
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Altars
Around the statue of the Sacred Wolf are 5 altars, which are designed to increase the statue's power through the energy of the elves.
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For Balgass, altars are the primary goal, because after their destruction, the statue loses its defensive abilities. To be successful in battle, players and, importantly, elves must put a lot of effort into protecting the statue. If at the beginning of the battle no altar is attached to the elf, then the battle is automatically considered lost.
The role of elves in battle
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Elves in this battle are assigned one of the most important roles - to increase the protection of the statue at the expense of their energy. To do this, up to five Muse Elf / High Elf characters can join each of the altars. When the elf joins the altar successfully, the character will not be able to perform any actions. Any movement, attack, or death of the character will break the connection with the altar. No more than two attempts to stand on each altar are allowed. To do this, the players have two minutes before the start of the battle. The life force of the statue is increased by the health of each of the attached elves. That is, the more elves stood on the altars, the more health the statue has. If the health of the elf who is on the altar decreases during the battle, the health of the statue also decreases. |
The course of the battle
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Before starting Balgass's attack on the statue, his army tries to weaken the defenses by attacking the characters who are taking part in the battle. To do this, he sent his troops under the leadership of twelve Dark Elf's. The task of the players during the first battle is to kill all Dark Elfs in order for Balgass to start the attack himself. |
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After the entire army of Balgass is destroyed, he is left with nothing else. how to attack a fortress alone. Therefore, in the last 5 minutes before the end of the battle, Balgass comes to the statue and tries to complete his evil intent. Balgass has many dangerous spells in his arsenal, which can cause a lot of problems for the defenders of the fortress.. One of these is the massive freeze of players (Stern). Balgass's health will be displayed in the upper left corner under the statue's health. When the health level reaches zero, Balgass is considered defeated, and the defense of the fortress is successful. If Balgass is not defeated within the last five minutes, the battle is lost. |
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Victory conditions
- There are 1 or more altar left and the statue of the Sacred Wolf is protected.
- Balgass is defeated.
Conditions of defeat
- By the time the battle began, not a single elf stood on the altar.
- All altars are destroyed and contact is not maintained until the end of the battle.
- By the end of the battle, Balgass is not defeated.
Awards
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Server changes
Depending on the outcome of the battle (victory or defeat), some changes occur on the server, aimed at making it easier or more difficult to play on the server, respectively.
Kill reward Dark Elf
Box of Kundum +5.
Kill reward Balgass
Blessed Weapons
Victory | Defeat |
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